Today I learned how to fix the health bar into full green color, what i did : I changed the value of the xscale of the drawing code line, so when the value increase , then it'll extend the green bar. and also I added some animation in the room "levelmenu" , to make the select menu looks more pretty. but there's a small problem, if my enemy went out of the room , it will appear gameover in the game, so ill have figure out to code an action that only for room levelmenu.
The next day I'm going to create health packs , and fix the problem in levelmenu.
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