Today I learned how to make the player wall jump around, what i did : I create a simple code to make the player wall jump, first I use "If (key_jump)" meaning if the player is pressing jump key , and also i use "(place_meeting(x+1,y,obj_wall) || place_meeting(x-1,y,obj_wall))" to check if my player is colliding with the side wall, if it is then it will "vsp = -jumpseed" meaning this will make the player have the jumping speed of the side wall.
the next day I'm going to watch "
animation tutorial", then i'll add an animation for the player character.
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