Friday, June 9, 2017

Gamemaker Day 56

Today I learned how to make the player wall jump around, what i did : I create a simple code to make the player wall jump, first I use "If (key_jump)" meaning if the player is pressing jump key , and also i use "(place_meeting(x+1,y,obj_wall) || place_meeting(x-1,y,obj_wall))"  to check if my player is colliding with the side wall, if it is then it will "vsp = -jumpseed" meaning this will make the player have the jumping speed of the side wall.


the next day I'm going to watch "animation tutorial", then i'll add an animation for the player character.

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