Wednesday, May 24, 2017

Gamemaker Day 47

Today I learned how to make the game restart when the player collided with the enemy. what i did: I add a piece of code into the collision event, if the player is colliding with the enemy , then the game will restart. I use " if(place_meeting(x,y,obj_player)" to tell gamemaker that if the enemy is colliding with my enemy, then run "if(obj_player.y < 0)" to say my player is colliding with the enemy at any part of the enemy. If so it will restart the game.

The next day I'm going to watch the tutorial and learn "Enemies and Ledges"

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